The game uses 1024x1024 atlases, so it is advised to stick to that. Note #1: Atlas sizes have to be power of 2 and it is recommended to use the same size for width and height. "height": The height of the image in pixels."width": The width of the image in pixels.This path is relative to the "Mods" folder. This name will be used in other configs to refer to this texture. The file basically contains a JSON array of the different atlases. "textures.json": This file contains the different atlas textures which will be loaded by the mod.6) Check if the "Mods" folder contains a "Log.txt", if it does you did it.Īfter you've installed everything and the game starts fine you should have a "Mods" folder in the "FalloutShelter_Data" folder with 2 important files there:.5) Start FalloutShelter and load a vault (make sure to backup it before).4) Extract the contents of the downloaded zip there (and overwrite 2 files).3) Goto "games/FalloutShelter/FalloutShelter_Data".2) Locate the installation folder of FalloutShelter.Download and installation (Currently PC only) ![]() For example the Rare and Legendary version of an outfit can have different textures.Īlso this might replace the current mods that I made for PC and Android FS that's why there is a "config.json" where you can setup the basic mods (dweller limits, explorer limits, stimpack and radaway limits, room destruction). Custom outfit textures (alpha)Įxtending mods further: With this modded version of the game you can create custom textures for different outfits. NOTE: This is a really old and not supported mod. FalloutShelter save editor Easy to use save editor for Fallout Shelter.
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